I said "almost splashable", not "splashable". And I know what Splashing means, I was using the term to make a point for its low cost.
Sorry, didn't mean to offend you. We have different opinion what a splash mean I guess - I would never play only 3 scrolls that cost 3 as my only scroll in that resource, in that case I might have to go up to 15-20 scrolls to justify the additional resources spent (and lower the top end of the other resource) in which case we are starting to talk about a multiresource deck, not a monoresource deck with a splash (again, my definitions - yours might differ).
Concentrate Fire --> Double attack for 1 Unit, cost 4.
Corrode --> Double damage on idols for All units + draw a card, cost 3..
Seriously ? That's doesn't seems overpowered to you ? And don't tell me that one is rare and the other uncommon. Btw, what happens if you play two on 1 turn ? Quadruple damage ? For no loss of card advantage ?
The draw is negligible and should probably be reworked into another effect. It doesn't make much sense on a "win the game" scroll. If you are only playing it as a "take down idols prematurely without winning the game" kinda scroll then you are either staring at an empty opponent board (in which case you are winning anyways) or you just wasted all your cooldowns hitting idols when you could have been hitting creatures.
Concentrate Fire on a Scattergunner, Elder or Cannon is mainly a board clearing scroll that doubles as a idolkiller in a pinch. This is much more flexible than Corrode.
Don't get me wrong, Energy is my favourite faction for now. I could play mute and be happy about that OP scroll but I don't want an unbalanced thing ruin the game.
Glad to hear it
But I think you can rest assured in this case: Corrode is an interesting scroll but it is no Noaidi.