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 Post subject: Test Server Update 0.113
PostPosted: January 23rd, 2014, 18:27 
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Joined: Fri Oct 26, 2012
Posts: 1006
In-game name: Blinky

Test Server Update 0.113



Good day my fellow Scrolldiers,

I wont mess around with words right now, lets get straight to the point. There has been a test server patch, the first of the year bringing us half of the scrolls that will be added to complete set 5. This means 28 new scrolls (with more coming when ready), 7 Growth, 7 Energy, 7 Order and 7 Decay.

As always keep you eye out for more on Scrolls guide. We still have the rest of the set to come (as soon as it is finished) so look forward to that.

Until next time

Blinky

*Pillage: The Pillage effect is triggered whenever this unit deals combat damage to an idol

*Dominion: Dominion effects are active while at least one opponent idol is down


Gallant Defender



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Infiltrate



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Pilgrims Feet



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Righteous Partisan



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Soldier's Bond



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Warding Stone



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Wings Spear



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Boom Reaver



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Echomaton



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Electrify



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Hired Smuggler



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Power Trip



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Replicaton



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Tempest Runner



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Culling the Flock



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Seed of Insurgency



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Striped Fangbear



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Unground



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Vengeful Vaettr



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Verdant Veil



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Wetland Ranger



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Baleful Witch



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Blade Husk



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Bog Hound



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Cursed Presence



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Morbid Curiosity



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Reaping Mask



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Stitcher



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 Post subject: Re: Test Server Update 0.113
PostPosted: January 23rd, 2014, 18:39 
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Joined: Thu Jun 07, 2012
Posts: 322
Location: Eindhoven
In-game name: LeLas
Powertrip and Unground look really good. But what is Pillage and Dominion?
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 Post subject: Re: Test Server Update 0.113
PostPosted: January 23rd, 2014, 18:44 
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Joined: Fri Oct 26, 2012
Posts: 1006
In-game name: Blinky
LeLas wrote:
Powertrip and Unground look really good. But what is Pillage and Dominion?



Edited in their definitions
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 Post subject: Re: Test Server Update 0.113
PostPosted: January 23rd, 2014, 18:46 
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Joined: Thu Jan 17, 2013
Posts: 392
Location: Derby, England
In-game name: TrivialTurtle
Literally can't wait for this to hit beta. I am beyond excited!

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 Post subject: Re: Test Server Update 0.113
PostPosted: January 23rd, 2014, 18:50 
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Joined: Fri Jun 28, 2013
Posts: 379
In-game name: SpiffyDrew
Great...decay gets more small dudes aka harvester/ watcher fodder

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 Post subject: Re: Test Server Update 0.113
PostPosted: January 23rd, 2014, 18:51 
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Joined: Fri Oct 25, 2013
Posts: 745
In-game name: Squiddy
Looooooooooooooooove them.

Automata/structure deck will be so fun :)
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 Post subject: Re: Test Server Update 0.113
PostPosted: January 23rd, 2014, 18:54 
Spearman
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Joined: Mon Nov 25, 2013
Posts: 30
Location: Netherlands
In-game name: Citheron
So far, they seem intent on making enchantments a thing. Curious to see what else is to come.
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 Post subject: Re: Test Server Update 0.113
PostPosted: January 23rd, 2014, 18:55 
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Joined: Sat Nov 30, 2013
Posts: 5
In-game name: antijive
So when Power Trip says "double your current Energy", does that work like Eclipse, so it only lasts for that round, and you need to play it before other cards?
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 Post subject: Re: Test Server Update 0.113
PostPosted: January 23rd, 2014, 19:01 
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Joined: Mon Mar 11, 2013
Posts: 296
Location: Wisconsin
In-game name: Valhalla
HOLY JESUS, I am playing test tonight!

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 Post subject: Re: Test Server Update 0.113
PostPosted: January 23rd, 2014, 19:08 
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Joined: Fri Jun 28, 2013
Posts: 379
In-game name: SpiffyDrew
Antijive. Yes. Current resources means until end of turn.

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 Post subject: Re: Test Server Update 0.113
PostPosted: January 23rd, 2014, 19:15 
SG Tournament Winner
SG Tournament Winner
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Joined: Wed Oct 10, 2012
Posts: 894
Location: Snowy Sweden
In-game name: Sysp
Lots of strong, exciting scrolls in there.

And also Power Trip which might be a bit too much of both. ;)
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 Post subject: Re: Test Server Update 0.113
PostPosted: January 23rd, 2014, 19:17 
Skirmisher
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Joined: Sun Oct 27, 2013
Posts: 66
In-game name: Flamerage
FUCK YEAH!
FINALLY!
I AM GOING TO BUILD UNDEAD DECK!
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 Post subject: Re: Test Server Update 0.113
PostPosted: January 23rd, 2014, 19:20 
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Joined: Mon Mar 11, 2013
Posts: 554
Location: Dresden, Germany
In-game name: Zylus
Love almost all of these scrolls!
Morbid Curiosity seems strangely overpriced though, as Viscera Sage has that effect (in an even better form) built in and costs 2. Maybe I missed some super combos that will be exploited by the end of the day? *cough BLINKY *cough*

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 Post subject: Re: Test Server Update 0.113
PostPosted: January 23rd, 2014, 19:21 
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Joined: Fri Jan 17, 2014
Posts: 4
In-game name: svither
Oooh awesome <3 and theres still more to come! Cant wait!

Could anyone with a twitch account and access to the test server stream some games with the new scrolls? :)
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 Post subject: Re: Test Server Update 0.113
PostPosted: January 23rd, 2014, 19:27 
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Joined: Thu Aug 30, 2012
Posts: 61
Location: Canada!
In-game name: Cradstache
I am so happy right now...

I primarily run Order, so while reading through, my mind was blown by Warding Stone and Wing's Spear. Then I read Energy, and just... holy crap.

Energy already has the most "mana sinks", but with Power Trip... dang. Their new focus on current turn resources is insane! I can't wait to try them out.

The same goes for Growth and Decay, who also got some amazing cards; this set is a game changer :)
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