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 Post subject: custom match bugs
PostPosted: June 2nd, 2015, 00:03 
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Joined: Tue Jun 25, 2013
Posts: 321
(cant remember my scrolls-jira account and i'm to lazy to search it)

custom matches like:
Code:
starts(p1);
unit(p2, Bitter root, 1, 1);
playCard(p2,Rumble,1,1,p1);
playCard(p2, Elan Vital, 1, 0);
difficulty(hard);

have a high prob (in my case 5/6) to break the game. (nothing is played, you cant leave the game, you have to restart it).
you are able to create and save that custom match, but you have to click the save-button multiple times (i assume the server simulates one game and if it doesnt throw error its correct -> so if you are lucky and the server simulates the game where rumble moves the bitter root to 1,0 then you are able to save that custom game and play it (once it is saved you can play it in recent tabs without verifying)
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 Post subject: Re: custom match bugs
PostPosted: June 2nd, 2015, 15:02 
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Joined: Tue Jun 25, 2013
Posts: 321
another one:
spell(P1, spellname which you want, 0);
will lead to {"info":"java.lang.ArithmeticException: / by zero","msg":"FatalFail"}
at the start of P1's round (or end of P2's round?)

(i think the "0" is making the trubble, i tested it with horn of ages and flip)
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