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Test Server Patch 1.3.5 - More balance tweaks
Date: Fri 26 Jun, 2015 4:08 PM Views: 10916
- Nutrition (Growth): Reverted to previous version (cost 1, no Replenish).
- Erode (Growth): Reverted to previous version (2 damage).
- Consolidator Niara (Growth): 4 Attack (was 2). Buff now only gives +1 Attack.
- Outcast Rebel (Growth): 2 Health (was 3).
- Breaker (Growth): Now gets +1 Attack and +1 Health after dealing damage.
- Fierce Tactics (Growth): Now additionally gives opponent ranged units Curse 1 until end of turn.
- Leeching Ring (Growth): Now heals by Attack value instead of healing fully.
- Callback (Order): Cost 3 (was 4).
- Wings Soldier (Order): 2 Attack (was 1), Creature strike 2 (was 3).
- Unbind (Decay): Reverted to previous version (cost 3).
- Sanctuary of the Lost (Decay): Now also gives Magic resistance 1 to Undead.
- Atrophy (Decay): Atrophy debuff now expires when intended [bug fix].
- Beetle Stone (Decay): Reworked: Cost 3. 0/-/3. Magic reistance 3. When Beetle Stone comes into play, your opponent's Lingering spells count down by 3.
- Excogitator (Energy): Cost 6 (was 5).
- Wind-up Automaton (Energy): 2 Health (was 3).
- Can now play the same custom match again after losing against the AI.
- Added background(backgroundName) - backgroundName is the same names as in the Settings menu, for example 'grasslands'.
- Added chooseDifficulty() - lets the user choose the AI difficulty of the challenge.
- Tier 2 and 3 scrolls now give 3x and 9x more gold when sold to the shopkeeper.
- Spectated matches should no longer desynchronize.
- Fixed bugs related to avatars and idols in replays.