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Reason: Missing information (list of scrolls related to direct idol damage, idol healing; exact amount of gold rewarded when destroying idols in the different game modes)
Idols are objects that represent a player's health and are placed on the far edge of each side of the game board. They take damage just as any unit. When they have taken equal or more damage than their Health is, they are destroyed. In a typical match of Scrolls, players start with five idols each. To win, one must destroy three of these five idols.
There are several visually different idols. You can select the idol you want to use in the profile menu. Every player starts with two default idols, but more can be purchased in the store. However, there are only two idols available for purchase each week. After seven days, two other idols rotate into the slots. These two idols are identical for every player, and may also include idols which have already been purchased. Once an idol is purchased, it remains available to the player forever.
The appearance of idols changes when they are damaged: the more damage they've received, the more cracks that appear.
List of Idols
|Northern Ward||available by default|
|Cryptwalker||available by default|
|Arcane Conduit||3000 gold / 150 Shards|
|Blue Crystal||5000 gold / 250 Shards|
|Dyrran Etherarium||14000 gold / 700 Shards|
|Izulr Egg||10000 gold / 500 Shards|
|Masked Effigy||8000 gold / 400 Shards|
|Mire Vaporstack||12000 gold / 600 Shards|
|Pie||16000 gold / 800 Shards|
|Red Crystal||5000 gold / 250 Shards|
|Remnant Coil||12000 gold / 600 Shards|
|Totem Stone||6000 gold / 300 Shards|
Destroying opponent idols increases the gold rewards at the end of the match.
- Originally, idols were represented as crystals. At Minecon 2011, it was shown that they where changed into their current version.
- In the 0.112 beta version, Mojang experimented with different configurations of idol health in the Testing Grounds, to allow for quicker games.
There are currently seven achievements connected with idols.
|Achievement||Description / Condition||Reward (Gold)|
|Hard hitter (Easy)||Hit an idol for at least 10 damage in one hit against Easy AI||100|
|Hard hitter (Hard)||Hit an idol for at least 10 damage in one hit against Hard AI||100|
|Hard hitter (MP)||Hit an idol for at least 10 damage in one hit in a multiplayer quick or ranked match||100|
|Smashing (Easy)||Win a game by destroying all five of your opponents idols against Easy AI||100|
|Smashing (Hard)||Win a game by destroying all five of your opponents idols against Hard AI||100|
|Smashing (MP)||Win a game by destroying all five of your opponents idols in a multiplayer quick or ranked match||100|
|Don't call it a comeback||Lose two idols, then come back to win a game||100|
|My very own idol||Purchase an idol from the store||100|
|Main menu||Arena • Deck Builder • Crafting • Store • Profile • Friends List|
|Game types||Tutorial • Skirmish • Trial • Quick Match • Ranked Match • Judgement • Challenge • Custom match • Testing Grounds (aborted)|
|Game mechanics||Turn • Damage (Physical • Magic • Poison • Pure) • Death effect • Effect • Randomness • Victory Conditions • Tactics
|Acquiring scrolls||Preconstructed deck • Gold • Shards • Black market • Trading • Scroll Prices|
|Other features||Spectate • Replay • Chat • Achievements • Avatar • Rank • Ranking • Rating • Weekly Winners|
|Miscellaneous||Scrolls (game) • Demo version • Scrolls Database (Test) • Version history (Test) • Test server • Special Events • Lore • Mods • Known bugs|