Inspiring
From Scrolls Wiki
Inspiring is a trait which gives an effect until end of turn to adjacent units when the unit with Inspiring is summoned.
In-game description
When [unit name] comes into play, adjacent units have [effect] until end of turn.
Units with Inspiring
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Jarl Urhald - Inspiring: +2 Attack
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Kinfolk Jarl - Inspiring: +1 Attack
Scrolls | Database (Test) • Version history (Test) | ||||||||
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Resources | ![]() ![]() ![]() ![]() ![]() |
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Types | Creature • Structure • Spell • Enchantment | ||||||||
Sub-types |
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Statistics | Type • Cost • Attack • Countdown • Health • Move • Ability • Trait • Flavor text • Rarity | ||||||||
Traits | Armor • Curse • Dominion • Flying • Haste • Idol strike • Inspiring • Linger • Lobber • Magic resistance • Piercing • Pillage • Poisonous • Ranged attack • Regeneration • Relentless • Replenish • Resonance • Slayer • Spiky • Surge • Taxing • Unique • Unstable • Ward | ||||||||
Miscellaneous | Enchantments vs Spells • Token units |