Proximity Charge
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Scroll Overview
Description
Proximity Charge is a common structure (Wall) that can be summoned from your hand for the cost of four Energy.
Abilities
When destroyed in melee combat, attacking unit is dealt 4 physical damage. When Proximity Charge comes into play, a copy is summoned adjacent to it.
Further Information
The copy summoned together with Proximity Charge is a token structure.
Proximity Charge is included twice in the Machine Doom Preconstructed.
On-Field Appearance
History
- Jun. 18th, 2013: 0.94.2 beta: Description changed to say ‘melee combat’ instead of only ‘combat’. Summoning ability was clarified.
- Dec. 11th, 2012: 0.79 alpha: Proximity charge now summons a copy of itself on a random adjacent tile when it comes into play. It now costs 4.