Replenish
From Scrolls Wiki
Replenish is a trait which increases current Wild resources by the cost of the scroll with the trait when it is played.
Contents |
In-game description
When [this scroll] is played, your current Wild is increased equal to the cost of [this scroll].
Scrolls with Replenish
History
- June 18th, 2014: Added to the game.[1]
- Jun. 3rd, 2014: Added to the test server.
References
Scrolls | Database (Test) • Version history (Test) | ||||||||
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Resources | ![]() ![]() ![]() ![]() ![]() |
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Types | Creature • Structure • Spell • Enchantment | ||||||||
Sub-types |
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Statistics | Type • Cost • Attack • Countdown • Health • Move • Ability • Trait • Flavor text • Rarity | ||||||||
Traits | Armor • Curse • Dominion • Flying • Haste • Idol strike • Inspiring • Linger • Lobber • Magic resistance • Piercing • Pillage • Poisonous • Ranged attack • Regeneration • Relentless • Replenish • Resonance • Slayer • Spiky • Surge • Taxing • Unique • Unstable • Ward | ||||||||
Miscellaneous | Enchantments vs Spells • Token units |