Spells are scrolls which directly affect the gameplay, using their effect instantly. They can be used for many uses:
Scroll Name
|
Spell Type(s)
|
Cost
|
Ability
|
Ancestral Pact
|
Scroll Advantage
|
G3
|
During your opponent's next turn, when a unit you control is destroyed, draw 1 scroll.
|
Crimson Bull
|
Buff
|
G2
|
All units you control gain +2 Attack until end of turn.
|
Erode
|
Resource Boost
|
G1
|
Target structure on your side is dealt 2 damage. Increase Decay by 1.
|
Essence Feast
|
Buff, Healing
|
G6
|
For each unit you control, heal your idol on the same row by 1. Beast creatures deal double damage to idols this turn.
|
Eye of Eagle
|
Scroll Advantage
|
G1
|
Take the next creature scroll from your library and add it to your hand.
|
Fertile Soil
|
Scroll Advantage
|
G4
|
Sacrifice target creature you control and draw 3 scrolls.
|
Fierce Tactics
|
(Buff)
|
G4
|
All your melee creatures become Relentless until end of turn.
|
Frost Gale
|
Direct Damage
|
G2
|
Deal 1 damage to all units.
|
God Hand
|
Buff, Countdown
|
G8
|
All your units get +2 Attack until end of turn, and Countdown decreased by 2.
|
Hymn
|
Healing
|
G1
|
Heal target unit by 3 Health.
|
Nutrition
|
Resource Boost
|
G1
|
Sacrifice target unit and add that unit's cost to your current resources.
|
Quake
|
Direct Damage
|
G6
|
Deal 3 damage to all structures and 2 damage to all creatures.
|
Rallying
|
Countdown
|
G5
|
All units you control have their Countdown decreased by 2.
|
Rat King
|
Control
|
G4
|
Summons a Beast Rat on target tile and on two adjacent random tiles.
|
Rumble
|
Board Management
|
G3
|
All opponent's units move one step to a random adjacent empty tile.
|
Scroll Name
|
Spell Type(s)
|
Cost
|
Ability
|
Blessing of Haste
|
Countdown
|
O1
|
Target unit's Countdown is decreased by 1.
|
Callback
|
Control
|
O1
|
Unsummon target unit you control back to your hand.
|
Decimation
|
Direct Damage
|
O3
|
All units on target row lose 1 Health. Opponent's idol on that row loses 2 Health.
|
Efficiency
|
Buff, Resource Boost
|
O1
|
Target unit gains +1 Attack until end of turn. If that unit kills another unit this turn, increase Energy by 1.
|
Faith Blessing
|
Healing
|
O2
|
Sacrifice target unit you control and heal the Idol on the same row by 4.
|
Flip
|
Board Management
|
O2
|
Move target opponent unit to any unoccupied tile on opponent's board.
|
Focus
|
Buff
|
O1
|
Target creature gets +3 Attack until end of turn.
|
Frost Wind
|
Countdown
|
O2
|
Add +1 Countdown to target units and all adjacent units.
|
Horn of Ages
|
Board Management
|
O1
|
Opponent's units may not move during next turn.
|
Imperial Resources
|
Healing, Resource Boost, Scroll Advantage
|
O7
|
Draw 2 scrolls. Your idols are healed by 1. All your units are healed by 1. Increase order by 1.
|
Kabonk
|
Direct Damage
|
O2
|
Deal 1 damage to target unit. Draw 1 scroll.
|
Metempsychosis
|
Control
|
O3
|
Target unit you control is resummoned on the same tile.
|
New Orders
|
Board Management
|
O1
|
All units you control may move again.
|
Pother
|
Board Management, Scroll Advantage
|
O1
|
Target unit is moved to a random unoccupied, adjacent tile. Draw 1 scroll.
|
Purification
|
Control
|
O1
|
Remove all enchantments from target unit.
|
Pushback
|
Control
|
O4
|
Target opponents unit is returned to its owner's hand.
|
Redeploy
|
Board Management
|
O3
|
Swap two target rows on your side.
|
Refined Strategy
|
Board Management, Countdown
|
O2
|
Move target structure you control to an unoccupied tile on that side. Its countdown is decreased by 1.
|
Speed
|
Countdown
|
O3
|
Target unit's Countdown is decreased by 3.
|
Summons
|
Scroll Advantage
|
O1
|
Draws one Structure from your library.
|
Tempo Theft
|
Countdown
|
O3
|
Two target units switch Countdown values.
|
Thought Trap
|
Countdown
|
O2
|
Target unit's Countdown is doubled.
|
Transposition
|
Board Management
|
O1
|
Switch places of two units you control.
|
Vigor Extraction
|
Resource Boost, Countdown
|
O2
|
Target unit's Countdown is increased by 2. If Countdown is then 4 or more, increase Decay by 1.
|
Scroll Name
|
Spell Type(s)
|
Cost
|
Ability
|
Blind Rage
|
Countdown, Direct Damage
|
E4
|
Target creature deals damage equal to its Countdown to all adjacent units. Its Countdown is then increased by 1.
|
Bombard
|
Countdown
|
E3
|
All units with Ranged or Lobber attack get their Countdown set to 0.
|
Burn
|
Direct Damage, Scroll Advantage
|
E4
|
Deal 3 damage to target unit. If that unit is destroyed, draw 1 scroll.
|
Corrode
|
Buff, Scroll Advantage
|
E3
|
Units you control deal double damage to idols until end of turn. If at least one idol is destroyed by a unit you control this turn, draw 1 scroll.
|
Darkstrike
|
Direct Damage, Resource Boost
|
E3
|
Deal 2 damage to target unit. If that unit is destroyed, increase Decay by 1.
|
Desperation
|
Buff, Direct Damage
|
E2
|
Target creature gets +2 Attack until end of turn for each opponent unit on the same row. Additionally, it is dealt one damage per such opponent unit.
|
End of Reason
|
Direct Damage
|
E5
|
Sacrifice all units you control with a non-zero Countdown. Each unit sacrificed this way deals 2 damage to opponent units on the same row.
|
Fury
|
Countdown
|
E3
|
All units decrease their Countdown by 1.
|
Incendiaries
|
Direct Damage
|
E3
|
Opponent’s Structures takes 3 damage.
|
Inferno Blast
|
Direct Damage
|
E3
|
Deal 1 damage to target tile and all adjacent tiles.
|
Iron Whip
|
Buff, Countdown, Direct Damage
|
E2
|
Target unit takes 1 damage. It's Attack is increased by 1 until end of turn and Countdown decreased by 1.
|
Machine Chant
|
Direct Damage, Resource Boost
|
E5
|
Deal damage to target unit equal to the number of structures you control. Increase Energy by 1.
|
Metal Heart
|
Buff
|
E2
|
Target creature gains Attack equal to the number of structures you control until end of turn.
|
Spark
|
Direct Damage
|
E2
|
Deal 2 points of damage to target unit.
|
Thunder Surge
|
Direct Damage
|
E6
|
Target unit, and all units connected by adjacent units, receive 2 damage.
|
Tick Bomb
|
Control
|
E3
|
Destroy target structure.
|
Violent Dispersal
|
Control
|
E6
|
Deal 8 points of damage to target unit.
|
Scroll Name
|
Spell Type(s)
|
Cost
|
Ability
|
Atrophy
|
Defense
|
D1
|
Target unit's Attack is decreased by 5 until end of opponent's next turn.
|
Bloodline Taint
|
|
D4
|
Target unit, and other units on the same side that share a subtype, gain Curse 2.
|
Cluster Hex
|
|
D3
|
All units on target tile and adjacent tiles gain Curse 1.
|
Damning Curse
|
Control
|
D4
|
Destroy target creature. Units you control are dealt 1 damage.
|
Draining Mist
|
Countdown
|
D3
|
All opponent units with Countdown 1 or less have their Countdown increased by 2.
|
Eclipse
|
|
D1
|
All your current resources are converted into Decay.
|
Ire And Bile
|
|
D2
|
All units gain Curse 1 and +1 Attack until end opponent's turn.
|
Monstrous Brood
|
|
D5
|
Creatures you control with the same name as target creature are destroyed and replaced by a Monstrosity.
|
Necrogeddon
|
|
D6
|
Destroy all creatures you control. Creatures destroyed this way are replaced by undead Husks at Countdown 0.
|
Restless Bones
|
Buff, Countdown
|
D3
|
All your Undead units gain +2 Attack until end of turn, and Countdown decreased by 1.
|
Return To Nature
|
Resource Boost, (Direct Damage)
|
D2
|
Creatures on target tile and all adjacent tiles get -1 Health until end of turn. If a creature with this effect is killed, increase Growth by 1.
|
Sickening Fumes
|
Defense
|
D2
|
Until end of opponent's turn, opponent units have their attack decreased by 3.
|
Soul Steal
|
Control
|
D3
|
Destroy target creature with health 2 or less. Summon a Mire Shambler on a random tile on your side.
|
Unbind
|
Resource Boost
|
D1
|
Sacrifice target non-Decay structure you control. Increase Decay by 1.
|
Unforeseen Onslaught
|
Buff
|
D3
|
All your creatures with attack 1 or less get Slayer until end of turn.
|