Spell

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Spells are scrolls which directly affect the gameplay, using their effect instantly. They can be used for many uses:

These are not to be confused with Enchantments. The differences between the two can be found Here.

Contents

Spells

Growth.png Growth

Scroll Name Spell Type(s) Cost Ability
Ancestral Pact Scroll Advantage G3 Growth.png During your opponent's next turn, when a unit you control is destroyed, draw 1 scroll.
Crimson Bull Buff G2 Growth.png All units you control gain +2 Attack until end of turn.
Erode Resource Boost G1 Growth.png Target structure on your side is dealt 2 damage. Increase Decay by 1.
Essence Feast Buff, Healing G6 Growth.png For each unit you control, heal your idol on the same row by 1. Beast creatures deal double damage to idols this turn.
Eye of Eagle Scroll Advantage G1 Growth.png Take the next creature scroll from your library and add it to your hand.
Fertile Soil Scroll Advantage G4 Growth.png Sacrifice target creature you control and draw 3 scrolls.
Fierce Tactics (Buff) G4 Growth.png All your melee creatures become Relentless until end of turn.
Frost Gale Direct Damage G2 Growth.png Deal 1 damage to all units.
God Hand Buff, Countdown G8 Growth.png All your units get +2 Attack until end of turn, and Countdown decreased by 2.
Hymn Healing G1 Growth.png Heal target unit by 3 Health.
Nutrition Resource Boost G1 Growth.png Sacrifice target unit and add that unit's cost to your current resources.
Quake Direct Damage G6 Growth.png Deal 3 damage to all structures and 2 damage to all creatures.
Rallying Countdown G5 Growth.png All units you control have their Countdown decreased by 2.
Rat King Control G4 Growth.png Summons a Beast Rat on target tile and on two adjacent random tiles.
Rumble Board Management G3 Growth.png All opponent's units move one step to a random adjacent empty tile.

Order.png Order

Scroll Name Spell Type(s) Cost Ability
Blessing of Haste Countdown O1 Order.png Target unit's Countdown is decreased by 1.
Callback Control O1 Order.png Unsummon target unit you control back to your hand.
Decimation Direct Damage O3 Order.png All units on target row lose 1 Health. Opponent's idol on that row loses 2 Health.
Efficiency Buff, Resource Boost O1 Order.png Target unit gains +1 Attack until end of turn. If that unit kills another unit this turn, increase Energy by 1.
Faith Blessing Healing O2 Order.png Sacrifice target unit you control and heal the Idol on the same row by 4.
Flip Board Management O2 Order.png Move target opponent unit to any unoccupied tile on opponent's board.
Focus Buff O1 Order.png Target creature gets +3 Attack until end of turn.
Frost Wind Countdown O2 Order.png Add +1 Countdown to target units and all adjacent units.
Horn of Ages Board Management O1 Order.png Opponent's units may not move during next turn.
Imperial Resources Healing, Resource Boost, Scroll Advantage O7 Order.png Draw 2 scrolls. Your idols are healed by 1. All your units are healed by 1. Increase order by 1.
Kabonk Direct Damage O2 Order.png Deal 1 damage to target unit. Draw 1 scroll.
Metempsychosis Control O3 Order.png Target unit you control is resummoned on the same tile.
New Orders Board Management O1 Order.png All units you control may move again.
Pother Board Management, Scroll Advantage O1 Order.png Target unit is moved to a random unoccupied, adjacent tile. Draw 1 scroll.
Purification Control O1 Order.png Remove all enchantments from target unit.
Pushback Control O4 Order.png Target opponents unit is returned to its owner's hand.
Redeploy Board Management O3 Order.png Swap two target rows on your side.
Refined Strategy Board Management, Countdown O2 Order.png Move target structure you control to an unoccupied tile on that side. Its countdown is decreased by 1.
Speed Countdown O3 Order.png Target unit's Countdown is decreased by 3.
Summons Scroll Advantage O1 Order.png Draws one Structure from your library.
Tempo Theft Countdown O3 Order.png Two target units switch Countdown values.
Thought Trap Countdown O2 Order.png Target unit's Countdown is doubled.
Transposition Board Management O1 Order.png Switch places of two units you control.
Vigor Extraction Resource Boost, Countdown O2 Order.png Target unit's Countdown is increased by 2. If Countdown is then 4 or more, increase Decay by 1.

Energy.png Energy

Scroll Name Spell Type(s) Cost Ability
Blind Rage Countdown, Direct Damage E4 Energy.png Target creature deals damage equal to its Countdown to all adjacent units. Its Countdown is then increased by 1.
Bombard Countdown E3 Energy.png All units with Ranged or Lobber attack get their Countdown set to 0.
Burn Direct Damage, Scroll Advantage E4 Energy.png Deal 3 damage to target unit. If that unit is destroyed, draw 1 scroll.
Corrode Buff, Scroll Advantage E3 Energy.png Units you control deal double damage to idols until end of turn. If at least one idol is destroyed by a unit you control this turn, draw 1 scroll.
Darkstrike Direct Damage, Resource Boost E3 Energy.png Deal 2 damage to target unit. If that unit is destroyed, increase Decay by 1.
Desperation Buff, Direct Damage E2 Energy.png Target creature gets +2 Attack until end of turn for each opponent unit on the same row. Additionally, it is dealt one damage per such opponent unit.
End of Reason Direct Damage E5 Energy.png Sacrifice all units you control with a non-zero Countdown. Each unit sacrificed this way deals 2 damage to opponent units on the same row.
Fury Countdown E3 Energy.png All units decrease their Countdown by 1.
Incendiaries Direct Damage E3 Energy.png Opponent’s Structures takes 3 damage.
Inferno Blast Direct Damage E3 Energy.png Deal 1 damage to target tile and all adjacent tiles.
Iron Whip Buff, Countdown, Direct Damage E2 Energy.png Target unit takes 1 damage. It's Attack is increased by 1 until end of turn and Countdown decreased by 1.
Machine Chant Direct Damage, Resource Boost E5 Energy.png Deal damage to target unit equal to the number of structures you control. Increase Energy by 1.
Metal Heart Buff E2 Energy.png Target creature gains Attack equal to the number of structures you control until end of turn.
Spark Direct Damage E2 Energy.png Deal 2 points of damage to target unit.
Thunder Surge Direct Damage E6 Energy.png Target unit, and all units connected by adjacent units, receive 2 damage.
Tick Bomb Control E3 Energy.png Destroy target structure.
Violent Dispersal Control E6 Energy.png Deal 8 points of damage to target unit.

Decay.png Decay

Scroll Name Spell Type(s) Cost Ability
Atrophy Defense D1 Decay.png Target unit's Attack is decreased by 5 until end of opponent's next turn.
Bloodline Taint D4 Decay.png Target unit, and other units on the same side that share a subtype, gain Curse 2.
Cluster Hex D3 Decay.png All units on target tile and adjacent tiles gain Curse 1.
Damning Curse Control D4 Decay.png Destroy target creature. Units you control are dealt 1 damage.
Draining Mist Countdown D3 Decay.png All opponent units with Countdown 1 or less have their Countdown increased by 2.
Eclipse D1 Decay.png All your current resources are converted into Decay.
Ire And Bile D2 Decay.png All units gain Curse 1 and +1 Attack until end opponent's turn.
Monstrous Brood D5 Decay.png Creatures you control with the same name as target creature are destroyed and replaced by a Monstrosity.
Necrogeddon D6 Decay.png Destroy all creatures you control. Creatures destroyed this way are replaced by undead Husks at Countdown 0.
Restless Bones Buff, Countdown D3 Decay.png All your Undead units gain +2 Attack until end of turn, and Countdown decreased by 1.
Return To Nature Resource Boost, (Direct Damage) D2 Decay.png Creatures on target tile and all adjacent tiles get -1 Health until end of turn. If a creature with this effect is killed, increase Growth by 1.
Sickening Fumes Defense D2 Decay.png Until end of opponent's turn, opponent units have their attack decreased by 3.
Soul Steal Control D3 Decay.png Destroy target creature with health 2 or less. Summon a Mire Shambler on a random tile on your side.
Unbind Resource Boost D1 Decay.png Sacrifice target non-Decay structure you control. Increase Decay by 1.
Unforeseen Onslaught Buff D3 Decay.png All your creatures with attack 1 or less get Slayer until end of turn.


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