Defensive Spells
From Scrolls Wiki
Defensive spells are used to hinder your opponent, help your units survive, or have a non-aggressive effect.
| Cost | Type | Name | Effect |
|---|---|---|---|
| G1 |
Enchant | Binding Root | Enchanted opponent unit cannot move. |
| O1 |
Spell | Callback | Unsummon target unit you control back to your hand. |
| G1 |
Enchant | Dryadic Power | Enchanted unit gets +1 Attack and +3 Health, but is unable to move. |
| G1 |
Spell | Elan Vital | Target unit heals 1 Health for 3 rounds. |
| O2 |
Spell | Faith Blessing | Sacrifice target unit you control and heal the Idol on the same row by 3. |
| O5 |
Spell | Faith Chains | When enchanted creature is destroyed, Faith Chains deals 1 damage to each of opponents idols. |
| G3 |
Spell | Fertile Soil | Sacrifice target unit you control and draw 3 scrolls. |
| O3 |
Spell | Flip | Move target opponent unit to any unoccupied tile on opponent's board. |
| G2 |
Spell | Frost Wind | Add +1 Countdown to target units and all adjacent units. |
| O1 |
Enchant | Heritage | When enchanted unit is destroyed, owner draws 2 scrolls. |
| O1 |
Spell | Horn of Ages | Opponent's units may not move during next turn. |
| G1 |
Spell | Hymn | Heal target unit by 3 Health. |
| G1 |
Enchant | Illthorn | hen enchanted unit is destroyed, summon Illthorn in its place. |
| O3 |
Spell | Metempsychosis | Target unit you control is resummoned on the same tile. |
| O1 |
Spell | Purification | Remove all enchantments from target unit. |
| O1 |
Spell | New Orders | All units you control may move again. |
| G1 |
Spell | Nutrition | Sacrifice target unit and add that unit's cost to your current resources. |
| O2 |
Enchant | Plate Armor | All damage to enchanted unit is decreased by one. |
| E1 |
Enchant | Potion of Resistance | All damage dealt to enchanted unit is reduced to 1 for 3 rounds. |
| O1 |
Enchant | Powerbound | When enchanted unit is destroyed, increase owner's Order by one. |
| O4 |
Spell | Pushback | Target opponents unit is returned to its owner's hand. |
| O1 |
Enchant | Resonant Helm | Enchanted unit's Health is increased by 1 every time you play a spell or enchantment. |
| G3 |
Spell | Rumble | All opponent's units move one step to a random adjacent empty tile. |
| G2 |
Spell | Frost Wind | Add +1 Countdown to target units and all adjacent units. |
| O2 |
Spell | Shift | Move target unit you control to an unoccupied tile on your side of the board. |
| O1 |
Spell | Summons | Draws one Structure from your library. |
| O2 |
Spell | Thought Trap | Target unit's Countdown is doubled. |
| O1 |
Spell | Transposition | Switch places of two units you control. |
| G2 |
Enchant | Vitriol Aura | When enchanted unit is attacked, attacker becomes poisoned for 3 rounds. |
